The cyberball paradigm, which is the most used in the literature to reveal the effect of ostracism, has problems in its structure since it is a slow ball game and requires a controlled environment. Other techniques also measure ostracism indirectly or include stigma and long-term adverse effects on the future of the person. In this research, the ostracism paradigm, which is developed based on visual and vignette, focuses on the exclusion of a person by other people on the first day of starting a course. In the control condition, there is no exclusion. After this hypothetically developed model, a total of 55 participants were asked to rate how angry, calm, disappointed, excluded, happy, annoyed, worried, and sad about the situation in which they read themselves on an 11-point scale. Later, the participants filled out the Need Threat Scale. The findings of the study showed that compared to control condition, the ostracized participants had 1) more anger, frustration, exclusion, boredom, anxiety, and sadness; 2) they felt more unhappy and nervous, and 3) had a lower level of scores in belonging, self-worth, sense of control, and existence. The effect of this new ostracism paradigm on these measurements was strong. These results of the study indicate that this model can be used reliably to reveal ostracism and may have applications in psychology, education, therapy, and organization.
vignette, new ostracism paradigm, need threat, ostracized individuals